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See:
Description
Interface Summary | |
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AnimationClient | An AnimationClient is a client of an AnimationEngine. |
AnimationContext | Interface to be implemented by an xlet or other app that uses the animation framework. |
Class Summary | |
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AnimationEngine | Abstract base class for an animation engine. |
ClockBasedEngine | Abstract base class for a clock-based animation engine. |
DirectDrawEngine | A double-buffered animation engine that uses direct draw. |
DrawRecord | This class represents a record of drawing to a rectangular area. |
RenderContext | This class represents a context for tracking the updates that will be needed to render the next frame of animation. |
RepaintDrawEngine | An animation engine that uses repaint draw. |
SFAAEngine | An animation engine that draws into an instance of
org.bluray.ui.SyncFrameAccurateAnimation . |
This package contians a framework for managing the main animation loop for an xlet. It's designed to work with GRIN, but can be used with any code that implements the AnimationClient interface. More detailed information can be found in the Animation Framework Usage document.
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